<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Hyper Fish Force Devlog - itch.io</title><link>https://chaoscomposer.itch.io/another-fishing-prototype</link><description>A fish-focused tower defense game with permanent progression</description><item><guid>https://chaoscomposer.itch.io/another-fishing-prototype/devlog/1480428/post-jam-tweaks</guid><title>Post-Jam tweaks</title><link>https://chaoscomposer.itch.io/another-fishing-prototype/devlog/1480428/post-jam-tweaks</link><pubDate>Sun, 05 Apr 2026 02:42:58 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Wanted to change a few things post-jam. I re-enabled the minigame upon catching a fish, and tweaked a few UI placements/elements. For prototype purposes, I also reduced the number of catches per XP le...</p>]]></description></item></channel></rss>